DI Training

DI Calculator

Move your controller stick to simulate Directional Influence. See your trajectory change in real time, 1:1 with Melee physics.

Connecting… Download GC Bridge ↗
Click or drag to reposition
No DI With DI Actionable Knockdown → Tech Lands Drift after actionable
DI Input ← move stick or drag
Knockback
Hitstun
Hitlag (SDI window)
Launch angle
DI rotation
Result angle
DI efficiency
How DI works: The stick position is read on the last frame of hitlag. If magnitude > 0.2875, your launch angle deviates by up to +/-18 degrees, maximized when the stick is perpendicular to the knockback angle. Tilting less than full produces weaker deviation. Directions parallel to the knockback angle produce no survival DI. Knockback angles within 17 degrees of vertical or horizontal can be DI'd to a lesser degree since no true perpendicular is available within the gate. Green arrow = optimal direction. Angle 0 = right, 90 = up.
Physics engine and frame data ported from ikneedata.com's knockback calculator — huge thanks to IKneeData for the research and reference implementation.