DI Training
DI Calculator
Move your controller stick to simulate Directional Influence. See your trajectory change in real time, 1:1 with Melee physics.
Connecting…
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Click or drag to reposition
No DI
With DI
Actionable
Knockdown → Tech
Lands
Drift after actionable
DI Input
← move stick or drag
Knockback
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Hitstun
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Hitlag (SDI window)
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Launch angle
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DI rotation
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Result angle
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DI efficiency
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How DI works:
The stick position is read on the last frame of hitlag. If magnitude > 0.2875,
your launch angle deviates by up to +/-18 degrees, maximized when the stick is
perpendicular to the knockback angle. Tilting less than full produces weaker deviation.
Directions parallel to the knockback angle produce no survival DI.
Knockback angles within 17 degrees of vertical or horizontal can be DI'd to a lesser degree
since no true perpendicular is available within the gate. Green arrow = optimal direction.
Angle 0 = right, 90 = up.
Physics engine and frame data ported from
ikneedata.com's
knockback calculator — huge thanks to IKneeData for the research and reference implementation.